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[Map] Bank OF San Andreas: Objects.

Discussion in 'Screenshots & Videos' started by Mr.Foster, Jul 22, 2016.

  1. Mr.Foster

    Mr.Foster Newbie

    Joined:
    Apr 23, 2016
    Messages:
    274
    Likes Received:
    17
    Bank Of Objects:
    1. RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25);
    2. RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25);
    3. RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25);
    4. RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25);
    5. RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25);
    6. RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25);
    7. RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25);
    8. RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25);
    9. RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25);
    10. RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25);
    11. RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25);
    12. RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25);
    13. RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25);
    14. RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25);
    15. CreateDynamicObject(18981,233.4990200,2345.3923300,21.5093000,0.0000000,90.0000000,90.0000000); //
    16. 000); //
    17. CreateDynamicObject(18981,258.1031800,2408.1066900,21.5093000,0.0000000,90.0000000,90.0000000); //
    18. CreateDynamicObject(18981,258.1189000,2383.5976600,21.5093000,0.0000000,90.0000000,90.0000000); //
    19. CreateDynamicObject(18981,257.9434500,2333.1464800,9.3490000,0.0000000,0.0000000,90.0000000); //
    20. CreateDynamicObject(18981,258.1943700,2358.8322800,21.5093000,0.0000000,90.0000000,90.0000000); //
    21. CreateDynamicObject(18981,270.4337500,2345.4206500,9.3490500,0.0000000,0.0000000,0.0000000); //
    22. CreateDynamicObject(18981,270.4412800,2370.0986300,9.3490500,0.0000000,0.0000000,0.0000000); //
    23. CreateDynamicObject(18981,270.4115900,2394.8325200,9.3490500,0.0000000,0.0000000,0.0000000); //
    24. CreateDynamicObject(18981,270.4095800,2408.1323200,9.3490500,0.0000000,0.0000000,0.0000000); //
    25. CreateDynamicObject(18981,258.1012900,2420.3991700,9.3490000,0.0000000,0.0000000,90.0000000); //
    26. CreateDynamicObject(18981,233.1759000,2420.4174800,9.3490000,0.0000000,0.0000000,90.0000000); //
    27. CreateDynamicObject(18981,208.4961500,2420.4235800,9.3490000,0.0000000,0.0000000,90.0000000); //
    28. CreateDynamicObject(18981,183.9239000,2420.4086900,9.3490000,0.0000000,0.0000000,90.0000000); //
    29. CreateDynamicObject(18981,159.3230000,2420.4084500,9.3490000,0.0000000,0.0000000,90.0000000); //
    30. CreateDynamicObject(18981,147.3087000,2408.3027300,9.3490000,0.0000000,0.0000000,0.0000000); //
    31. CreateDynamicObject(18981,147.3144700,2383.6877400,9.3490000,0.0000000,0.0000000,0.0000000); //
    32. CreateDynamicObject(18981,147.3107000,2359.3049300,9.3490000,0.0000000,0.0000000,0.0000000); //
    33. CreateDynamicObject(18981,147.3388800,2344.9431200,9.3490000,0.0000000,0.0000000,0.0000000); //
    34. CreateDynamicObject(18981,159.7997600,2332.9504400,9.3490000,0.0000000,0.0000000,90.0000000); //
    35. CreateDynamicObject(18981,184.5167500,2332.9670400,9.3490000,0.0000000,0.0000000,90.0000000); //
    36. CreateDynamicObject(18981,209.3718700,2333.0583500,9.3490000,0.0000000,0.0000000,90.0000000); //
    37. CreateDynamicObject(18981,234.3385300,2333.0837400,9.3490000,0.0000000,0.0000000,90.0000000); //
    38. CreateDynamicObject(8397,146.9426400,2332.7609900,12.0555900,0.0000000,0.0000000,0.0000000); //
    39. CreateDynamicObject(8397,270.1835600,2332.9836400,12.0555900,0.0000000,0.0000000,0.0000000); //
    40. CreateDynamicObject(8397,271.0076000,2420.5114700,12.0555900,0.0000000,0.0000000,0.0000000); //
    41. CreateDynamicObject(8397,146.5185100,2420.3850100,12.0555900,0.0000000,0.0000000,0.0000000); //
    42. CreateDynamicObject(1652,254.2159000,2332.8606000,26.0858500,0.0000000,0.0000000,0.0000000); //
    43. CreateDynamicObject(1652,230.2209000,2332.8378900,26.1084000,0.0000000,0.0000000,0.0000000); //
    44. CreateDynamicObject(1652,254.2159000,2332.8606000,23.6359500,0.0000000,0.0000000,0.0000000); //
    45. CreateDynamicObject(1652,254.2159000,2332.8606000,24.8479900,0.0000000,0.0000000,0.0000000); //
    46. CreateDynamicObject(1652,254.2159000,2332.8606000,22.4013400,0.0000000,0.0000000,0.0000000); //
    47. CreateDynamicObject(1652,230.2209000,2332.8378900,22.4013000,0.0000000,0.0000000,0.0000000); //
    48. CreateDynamicObject(1652,230.2209000,2332.8378900,23.6695500,0.0000000,0.0000000,0.0000000); //
    49. CreateDynamicObject(1652,230.2209000,2332.8378900,24.8558000,0.0000000,0.0000000,0.0000000); //
    50. CreateDynamicObject(1652,162.8965900,2332.5515100,26.2377800,0.0000000,0.0000000,0.0000000); //
    51. CreateDynamicObject(1652,188.4812900,2332.5737300,26.2243200,0.0000000,0.0000000,0.0000000); //
     

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